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Back Story on Creating Neo Art Space

There are many VR experiences that re-create the art museum experience or are individual art works placed in the virtual museums.

Neo Art Space was created with the idea that the entire experience IS art. Further, it was designed with the premise that an alien civilization in a different galaxy created it.

Every effort was made to create an other worldly art experience. The music, by Jim Oliver, is ethereal. Neo Art Space is in a gravity-free zone - so structures and elements can float freely in space.

Neo Art Space is intended to be a healing space. People literally have an out-of-body experience and enjoy a sense of wonder, awe and joy. Interactions bring surprise and delight. The overall experience is one of transcendence, moving from 3D heaviness to 5D light and sound frequency lightness.

Usability and accessibility were key to the design process with hundreds of usability tests conducted with people from all ages 5 through 90 to inform the design.

Avatars as Light Beings

Neo Adventurers can select one of these light beings to represent them. Eyes blink and mouths move. Geo-specific sound allows for private conversations or group presentations.

Neo Art Space Light Language

Since Neo Art Space was designed to be an artistic creation of an alien civilization, it was important to have a unique language starting with characters and numbers. Below is the light language alphabet that corresponds to English letters. Each character has an energy that amplifies the words. The Light language is used throughout Neo Art Space.

Obelisk in Neo Art Space Lobby Explaining Neo Art Space

Follow our adventure of creating Neo Art Space